﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ShevaEngine.Core.Modules.Materials.Textures
{
    /// <summary>
    /// Texture state binding.
    /// </summary>
    public class TextureStateBinding
    {
        /// <summary>Texture state.</summary>
        public TextureState TextureState;

        /// <summary>
        /// Constructor.
        /// </summary>
        public TextureStateBinding(TextureState textureState)
        {
            this.TextureState = textureState;
        }
    }
}
